FRANKIE REID
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REFLECTION

Brief:

Create a piece (or pieces) of graphic design or illustration which demonstrates / lists / explains / discusses your reflections upon this module.

Your reflections should cover areas such as the identifications of strengths (where did you perform well?) and areas ripe for improvement (where might you improve in future projects?). Don't think only of project specific details ("I could draw that better") but step back and consider overall performance ("I perform better when I research thoroughly").

The format of your outcome is open.
Poster, booklet, single object or collection, animation, website, structure...

Given that this module aims to demonstrate that neither graphic design or illustration are limited to 2D, you should consider the form your outcome will take.

What did I accomplish?

What is important about what I did?

Where could I use this again?

Are there any patterns in my work/behaviour?

What was successful? What could I have done differently?

How can I use this knowledge in future work?


​I took inspiration from Cliff Chiang's drawings and Matt Wilson's colours in Paper Girls.
I also took inspiration from Tom Gauld's Guardians of the Kingdom.
I began experimenting with characters and scenes I would put into the comic.
I thumbnailed out each page.
I sketched them out neatly and then lined using dip pen and ink. Then I scanned them in.
I experimented with fonts.
Picture
I experimented with colours.
Picture
Final pages:
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  • HOME
  • ABOUT
  • UNIVERSITY
    • THIRD YEAR >
      • ILLU6040
      • ARTD6000
      • FMP
    • SECOND YEAR >
      • THE CRITICAL ILLUSTRATOR
      • DRAWING
      • THE ILLUSTRATOR'S TOOLKIT
      • ILLUSTRATION PROJECTS
    • FIRST YEAR >
      • YEAR ONE SUBMISSION
      • SEMESTER ONE
      • SEMESTER TWO >
        • 3D
        • 2D
        • 4D
      • REFLECTION >
        • REFLECTION DEVELOPMENT
        • REFLECTION OUTCOME